
Looking for a 3D Character Artist to Create an Ultra-Realistic Digital Human (Male, 50s)
Upwork
Remoto
•2 hours ago
•No application
About
Description: I am looking for a highly skilled 3D artist or small studio to create an ultra-realistic, fully rigged 3D digital human based on existing high-quality image references. This character, “Jack Whitmore,” will be used as a premium virtual influencer/persona across video, social media, and subscription platforms. Scope of Work: Create a photorealistic 3D model (face + full body) of Jack using provided 28 reference images. Rig for full-body animation (walking, exercising, sipping coffee, casual daily movements). Deliver in Unreal Engine 5 (MetaHuman preferred) or Blender-compatible format. Provide source files and textures. Ability to add different clothing/outfit options (casual, business, fitness, intimate). Ensure model is animation-ready for future motion capture or AI-driven animation workflows. Requirements: Proven portfolio of ultra-realistic humans (not just stylized avatars). Experience with MetaHuman Creator, Unreal Engine, Blender, or Reallusion Character Creator. Strong texturing & shading skills for realism (skin, hair, eyes). Must be willing to sign Work-for-Hire contract (IP rights transferred to me). Good communication and availability for revisions. Deliverables: Fully rigged Jack Whitmore model Source files (.fbx / .uasset / textures) Documentation on how to use the model Budget: $100.00– $1,600 (Paid out when each Milestone is delivered. See breakdown below.) To Apply, Please Provide: Links to 3–5 examples of ultra-realistic humans you’ve created. Your process for face/body matching to references. Estimated timeline. Your comfort with IP transfer agreements. Milestone Breakdown: Jack Whitmore Ultra-Realistic 3D Character Milestone 1 – Paid Test Project (Head & Face Only) Deliverables: Low-res head/face model from 3 reference images. Basic textures. 360° turntable video. Budget: $100 (fixed). Milestone 2 – Full Head & Face Finalization Deliverables: High-resolution head/face with realistic skin, eyes, hair, beard. Texture refinement for photorealism. Rigged for facial expressions (smile, blink, talk). Budget: $300–$400. Milestone 3 – Full Body Modeling & Rigging Deliverables: High-res full-body model matching proportions from reference images. Proper rigging for movement + posing (sitting, walking, fitness). Basic clothing layers (casual outfit + shirtless option). Budget: $500–$700. Milestone 4 – Animation-Ready Package Deliverables: Final rigged Jack ready for Unreal Engine / Blender animation. Test animation clips: Jack walking, sipping coffee, simple exercise move. Short clip of natural hand/arm motion. Delivery of all source files (FBX/OBJ, textures, rigs). Budget: $300–$400. Milestone 5 – Add-On (Optional Future Work) Custom outfits (business suit, fitness wear, intimate/nude body rig). Custom animations for specific subscriber requests. Budget: Flexible — negotiated separately.